# War Thunder Art Director Tells Wccftech There Was “No Reason Not to Implement DLSS 5”

> **Open Intelligence Dossier** · First detected: 2026-11-13 04:20 UTC · Category: Technology

## Executive Summary
Technology coverage highlights the arrival of DLSS 5 across multiple games through recent major updates and driver releases.

## Intelligence Brief
According to recent coverage from multiple outlets including PC Guide, NVIDIA, GameGPU, Neowin, and Wccftech, advanced graphics technology is expanding rapidly into current video game titles. Specifically, DLSS 5 has arrived in War Thunder as part of the Eagle&#039;s Shadow major update. This development marks War Thunder as the second supported game this month to receive the feature. Simultaneously, NVIDIA released the GeForce Game Ready 621.24 driver to bring DLSS 5 upgrades alongside specific support for Warhammer 40,000: Dawn of War IV and Where Winds Meet.


The reporting places strong emphasis on official announcements and direct developer commentary regarding these updates. NVIDIA issued coverage detailing the Game Ready driver rollout for Warhammer 40,000: Dawn of War IV and Where Winds Meet. GameGPU and Neowin tracked the technical deployment of the GeForce 621.24 driver, highlighting the software side of the DLSS 5 upgrades. Additionally, Wccftech published an exclusive interview with the War Thunder Art Director, who stated that there was no reason not to implement DLSS 5 into the game.


Context provided across the articles situates these software drops within a broader push for adoption by graphics hardware manufacturers and game developers alike. The coordination between major driver releases from NVIDIA and simultaneous patch deployments like the Eagle&#039;s Shadow update for War Thunder illustrates an active integration cycle for the technology. Coverage does not yet specify the full list of future titles scheduled to receive similar upgrades beyond the current cohort mentioned in the press releases and outlet reports.


Readers and users following the trend should monitor further official announcements from NVIDIA and participating developers for additional patch notes and hardware compatibility details. Outlets such as PC Guide, Neowin, Wccftech, and GameGPU will likely track subsequent game updates and performance evaluations as the GeForce 621.24 driver sees wider adoption among players of Warhammer 40,000: Dawn of War IV, Where Winds Meet, and War Thunder.

## Multi-Source Evidence Table
| Source Outlet | Headline | Verification URL |
|---|---|---|
| PC Guide | DLSS 5 comes to War Thunder in Eagle's Shadow major update as the second supported game this month | [Source Link](https://news.google.com/rss/articles/CBMiwwFBVV95cUxOMzI0NXptbC1Pd3F6dnBTTjBEZWJZTm1BTHBRR29MY2VkY3dJVVdveFF2N01Ma0R3czM3dVhvR2RsdGtpMXJnWkxSSVNoLU1NZndjNkZqSFN0c1ZuTHFFamJCM1BCaldudkcxSHNXeVBDMkJISHNsQlFjekRxMHNYOG42RlNYWjhqOEgzTDRYXzNqZVROLXoyVjY5V1lwTVRBdE12eElSbnRmUzNDMGEtbkUyYkRiMXFnajVHc0RhOFNHZ00?oc=5) |
| NVIDIA | Warhammer 40,000: Dawn of War IV and Where Winds Meet GeForce and RTX Spark Game Ready Driver Released | [Source Link](https://news.google.com/rss/articles/CBMirAFBVV95cUxQQkRYb0VjdDVxZ2RVbWpGR2FZV0tpZkJoWTVyY0dmMW1pNkhVd0dXbHlZUVlKWHlFbV9aNTVVb0FtMU1ORTczajljZWxvOGZOaGVrZzlwRzZNOHBSRW5WaWZWVUZOeUg1STZFVjZob3RRV0VVUU9xRWhET0xpaV9OWHFDeW9EVFBxay0zTURsdzAybklHWjZpNW05VW1qckRnSDh1eFdfWUk2LTZX?oc=5) |
| GameGPU | NVIDIA has released the GeForce Game Ready 621.24 driver with DLSS 5 support for Where Winds Meet | [Source Link](https://news.google.com/rss/articles/CBMiyAFBVV95cUxOblRFVmNZNnE1Q3V1VjNmbGNpT1U3RGUxRzNlakV1SkpCbThiR3R1T1dnSF9RUFRrUER2SVNoRzBOWGhhLXNaMGVCTUpDWlVQc1hqT005NVZmNnJvMk5JeFFYd1JRUHg2S1hyN21fbHB1LTdXbkZKby12bHU4RlVxVEo4SWE0SnAtWUlaSmxFODA1THViM1FDdWxSZEx3SDdHaENsWmZ0YkduMENPNDFQaVVST2pRZTJFalk5YTBYaEp5NjhpZUljVg?oc=5) |
| Neowin | Nvidia drops GeForce 621.24 driver for Dawn of War IV and DLSS 5 upgrades | [Source Link](https://news.google.com/rss/articles/CBMiowFBVV95cUxPTDhSN3RWQ21UUFpTNi16R2F6S0xhM3RPdmgweXNoWVl5dlFXdkU5SGtmcERScF9waG9EY1JfN2lsN1ZCYnZ2XzNzbHBoSktMRnNLelpmOF9fZzZHVy16Zk11dFMwRnR6QlRWUUxWZHo1LW5DSmFNaDhXSGtRWUFTXy11SkVFSDVaWE1YMXJ4MVJUWTZ4UVJIS1BqaEJpRGw4WHJz?oc=5) |
| NVIDIA | DLSS 5 Now Available In War Thunder | [Source Link](https://news.google.com/rss/articles/CBMinAFBVV95cUxQa2pBYkV1SWpGZU1jLVd4YTkyVHdlRGlsSVRDLTRxVHI1c0FlNTRWSkRrNnpCanBHZzEycXpQeEdrRFhUVHgzNE5oZUE2NHZfSVpmdG1pU09Sbjg1aDhXcXJBeFFVVGh2VE04S0tvVjVoT1lnNEIxTXJhMW9YVWlrWmFtSlhONk5EY2laOTBRV2QxWGR0dDJ4cHV4Ry0?oc=5) |
| Wccftech | War Thunder Art Director Tells Wccftech There Was “No Reason Not to Implement DLSS 5” – “It’s Just the Picture We Always Meant to Show” | [Source Link](https://news.google.com/rss/articles/CBMilAFBVV95cUxNT1IwWUtHT1g5ZEk0U0hqeTJOd2JMd0Z0WXV0eUFSdU9Dd3JxQ0hPckx5UVNlSU1IdmJjUGFKY0dZS0ZHSm9oRzRaWnVDUGZuZzdnekgwUjBob2xUZzlmZVZzdENEd2k0Q3ZlR3NORFExcnh1cUllTzZzakNzWmdhWmpyWWZhd1pjZldVcHVJdklRT1dH0gGaAUFVX3lxTE9xcWVCcGJZazgwcl9RZElKQVNnNm9ORVdwTnJERnU4cDJUVjZmTEZwNW1KZWFmQlBxeVhuRHE4eGRoc192eDZCOHc3ak0tVW1COEpaTm04dk9KdDlxV0o4eDlHY1NERWlRa2JUSEp0N3I5c21yOFRBQWczWnFiRTVCUlFBWkl1NUE2eUlpLXNremZ2ckRmTF9ZQWc?oc=5) |

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*Canonical Source: https://pulse.byoaiapps.com/trend/2026-11-13/war-thunder-art-director-tells-wccftech-there-was-no-reason-not-to-implement*
